Guidance for primary and secondary teachers on the scope and use of digital media in the teaching of art, craft & design

This guidance will support teachers and subject leaders in determining how creative digital technologies might best feature in their art and design curriculum and in day-to-day lessons. It clarifies the potential scope of the digital elements of a wide-ranging art and design curriculum. It does so in the context of the past 30 years and current evolution of digital technologies and student expectations for access to digital media and the increasingly variable level of teacher experience and skill with digital technologies. We must also acknowledge the wider context of changes to school curricula, including the Ebacc and other funding pressures that increasingly limit the scope of experiences that schools can afford or even choose to provide.

This guidance has been produced by a Special Interest Group of NSEAD members. It updates but does not replace previous guidance on digital entitlement and examples of good practice.

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